YGO Mod (20517634)
Main: 60 Extra: 15
Doomking Balerdroch
ATK:
2800
DEF:
2000
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.
Duamutef, Blessing of Horus
ATK:
0
DEF:
0
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.
Hapi, Guidance of Horus
ATK:
2400
DEF:
1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
Imsety, Glory of Horus
ATK:
3000
DEF:
1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
King of the Skull Servants
ATK:
-1
DEF:
0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Lightsworn Dragonling
ATK:
1500
DEF:
1300
If you have a "Lightsworn" monster in your GY: You can Special Summon this card from your hand. If this card is Special Summoned: You can send 1 "Lightsworn" card from your Deck to the GY, except "Lightsworn Dragonling". If this card is sent to the GY: You can add 1 Dragon monster with 3000 ATK/2600 DEF from your Deck to your hand. You can only use each effect of "Lightsworn Dragonling" once per turn.
Necroworld Banshee
ATK:
1800
DEF:
200
"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
Supreme Sea Mare
ATK:
1500
DEF:
1600
If this card is Normal or Special Summoned: You can send 1 Aqua monster from your Deck to the GY, except "Supreme Sea Mare". During your End Phase: You can Tribute this card, then target 1 Aqua monster in your GY, except "Supreme Sea Mare"; add it to your hand. You can only use each effect of "Supreme Sea Mare" once per turn.
Tearlaments Havnis
ATK:
1600
DEF:
1000
When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.
Tearlaments Kashtira
ATK:
2300
DEF:
1200
During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.
Tearlaments Reinoheart
ATK:
1500
DEF:
2100
If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.
Tearlaments Scheiren
ATK:
1800
DEF:
1300
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
Wightbaking
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
Wightlord
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.
Wightmare
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ● Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ● Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.
Wightprince
ATK:
0
DEF:
0
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprincess
ATK:
1600
DEF:
0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
Destrudo the Lost Dragon's Frisson
ATK:
1000
DEF:
3000
If this card is in your hand or GY: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, and if you do, this card's Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck if it leaves the field. You can only use this effect of "Destrudo the Lost Dragon's Frisson" once per turn.
Felis, Lightsworn Archer
ATK:
1100
DEF:
2000
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.
Uni-Zombie
ATK:
1300
DEF:
0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
Weiss, Lightsworn Archfiend
ATK:
0
DEF:
1700
You can place 1 other "Lightsworn" card from your hand on top of the Deck; Special Summon this card from your hand, then send the top 2 cards of your Deck to the GY. If this card is sent from the Deck to the GY: You can target 1 "Lightsworn" monster in your GY, except "Weiss, Lightsworn Archfiend"; Special Summon it. You can only use each effect of "Weiss, Lightsworn Archfiend" once per turn.
King's Sarcophagus
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Tearlaments Cryme
When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.
Tearlaments Sulliek
If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.
Tearlaments Kaleido-Heart
ATK:
3000
DEF:
3000
"Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.
Tearlaments Kitkallos
ATK:
2300
DEF:
1200
1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.
Tearlaments Rulkallos
ATK:
3000
DEF:
2500
"Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.
Apollousa, Bow of the Goddess
ATK:
-1
LINK-4
Link Arrow:
Top
Bottom-Left
Bottom
Bottom-Right
2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.
Curious, the Lightsworn Dominion
ATK:
2400
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
3 monsters with the same Attribute but different Types If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 1 card in your GY; add it to your hand. You can only use each of the following effects of "Curious, the Lightsworn Dominion" once per turn. ● If this card is Link Summoned: You can send 1 card from your Deck to the GY. ● If a card(s) is sent from your Deck to the GY by an effect: Send the top 3 cards of your Deck to the GY.
Dharc the Dark Charmer, Gloomy
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Linkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
Link Arrow:
Left
Right
2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
Minerva, the Exalted Lightsworn
ATK:
2000
DEF:
800
2 Level 4 monsters You can detach 1 material from this card; send the top 3 cards of your Deck to the GY, then draw cards equal to the number of "Lightsworn" cards sent to the GY by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can send the top 3 cards of your Deck to the GY, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the GY by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.
Number 41: Bagooska the Terribly Tired Tapir
ATK:
2100
DEF:
2000
2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.
Number 90: Galaxy-Eyes Photon Lord
ATK:
2500
DEF:
3000
2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.
The Zombie Vampire
ATK:
3000
DEF:
2800
2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
YGO Mod (20517634)
Main: 60
Gameciel, the Sea Turtle Kaiju
ATK:
2200
DEF:
3000
You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent activates a card or effect, except "Gameciel, the Sea Turtle Kaiju" (Quick Effect): You can remove 2 Kaiju Counters from anywhere on the field; negate the activation, and if you do, banish that card.
Gozuki
ATK:
1700
DEF:
800
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.
Keldo the Sacred Protector
ATK:
1200
DEF:
1600
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
King of the Skull Servants
ATK:
-1
DEF:
0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Mudora the Sword Oracle
ATK:
1500
DEF:
1800
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
Ween, the Spirit of Treats
ATK:
0
DEF:
0
If this card is Normal or Special Summoned: You can activate this effect; if you still control this face-up card, your opponent chooses 1 of these effects for you to apply. ● This card gains 800 ATK for each Zombie monster currently in your GY. ● Inflict 500 damage to your opponent for each Zombie monster in your GY. If this card is destroyed by battle or effect: You can Special Summon 1 monster from your opponent's GY to your field. You can only use each effect of "Ween, the Spirit of Treats" once per turn.
Wightbaking
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
Wightlord
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.
Wightmare
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ● Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ● Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.
Wightprince
ATK:
0
DEF:
0
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprincess
ATK:
1600
DEF:
0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
Uni-Zombie
ATK:
1300
DEF:
0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Triple Tactics Thrust
If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.
YGO Mod (20517634)
Main: 60
Alghoul Mazera
ATK:
2800
DEF:
2300
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.
Doomking Balerdroch
ATK:
2800
DEF:
2000
During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.
Gozuki
ATK:
1700
DEF:
800
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.
Keldo the Sacred Protector
ATK:
1200
DEF:
1600
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.
King of the Skull Servants
ATK:
-1
DEF:
0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Mudora the Sword Oracle
ATK:
1500
DEF:
1800
You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.
Necroworld Banshee
ATK:
1800
DEF:
200
"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.
Tearlaments Scheiren
ATK:
1800
DEF:
1300
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
Ween, the Spirit of Treats
ATK:
0
DEF:
0
If this card is Normal or Special Summoned: You can activate this effect; if you still control this face-up card, your opponent chooses 1 of these effects for you to apply. ● This card gains 800 ATK for each Zombie monster currently in your GY. ● Inflict 500 damage to your opponent for each Zombie monster in your GY. If this card is destroyed by battle or effect: You can Special Summon 1 monster from your opponent's GY to your field. You can only use each effect of "Ween, the Spirit of Treats" once per turn.
Wightbaking
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
Wightlord
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.
Wightmare
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ● Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ● Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.
Wightprince
ATK:
0
DEF:
0
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprincess
ATK:
1600
DEF:
0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.
Ghost Belle & Haunted Mansion
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.
Glow-Up Bloom
ATK:
0
DEF:
0
If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.
Uni-Zombie
ATK:
1300
DEF:
0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
Crossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
YGO Mod (20517634)
Main: 40
Alghoul Mazera
ATK:
2800
DEF:
2300
If a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish this card from your hand or GY instead. If this card is banished from the hand or GY: You can Special Summon this card in Defense Position, then you can reduce its Level by 1. You can only use each effect of "Alghoul Mazera" once per turn.
Gozuki
ATK:
1700
DEF:
800
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.
King of the Skull Servants
ATK:
-1
DEF:
0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Wightbaking
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
Wightlord
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.
Wightmare
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ● Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ● Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.
Wightprince
ATK:
0
DEF:
0
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprincess
ATK:
1600
DEF:
0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
Uni-Zombie
ATK:
1300
DEF:
0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
YGO Mod (20517634)
Main: 40 Extra: 15
King of the Skull Servants
ATK:
-1
DEF:
0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Wightbaking
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
Wightlord
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.
Wightmare
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can discard this card, then activate 1 of the following effects. ● Target 1 of your banished "Skull Servant" or "Wightmare"; return it to the GY. ● Target 1 of your banished "The Lady in Wight" or "King of the Skull Servants"; Special Summon it.
Wightprince
ATK:
0
DEF:
0
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprincess
ATK:
1600
DEF:
0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
Uni-Zombie
ATK:
1300
DEF:
0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
Reasoning
Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.
Infinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
Dharc the Dark Charmer, Gloomy
ATK:
1850
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
I:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.
Knightmare Cerberus
ATK:
1600
LINK-2
Link Arrow:
Top
Left
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Linkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
Vampire Fascinator
ATK:
2400
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.
Vampire Sucker
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.
Baronne de Fleur
ATK:
3000
DEF:
2400
1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.
PSY-Framelord Omega
ATK:
2800
DEF:
2200
1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.
Shiranui Shogunsaga
ATK:
3000
DEF:
0
1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.
Coral Dragon
ATK:
2400
DEF:
500
1 Tuner + 1+ non-Tuner monsters Once per turn: You can discard 1 card, then target 1 card your opponent controls; destroy it. If this Synchro Summoned card is sent from the field to the GY: You can draw 1 card. You can only use this effect of "Coral Dragon" once per turn.
Gagaga Cowboy
ATK:
1500
DEF:
2400
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.
YGO Mod (20517634)
Main: 41 Extra: 15
Gozuki
ATK:
1700
DEF:
800
During your Main Phase: You can send 1 Zombie monster from your Deck to the GY. If this card is sent to the GY: You can banish 1 Zombie monster from your GY, except "Gozuki"; Special Summon 1 Zombie monster from your hand. You can only use each effect of "Gozuki" once per turn.
Hapi, Guidance of Horus
ATK:
2400
DEF:
1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
Imsety, Glory of Horus
ATK:
3000
DEF:
1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
King of the Skull Servants
ATK:
-1
DEF:
0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
Ween, the Spirit of Treats
ATK:
0
DEF:
0
If this card is Normal or Special Summoned: You can activate this effect; if you still control this face-up card, your opponent chooses 1 of these effects for you to apply. ● This card gains 800 ATK for each Zombie monster currently in your GY. ● Inflict 500 damage to your opponent for each Zombie monster in your GY. If this card is destroyed by battle or effect: You can Special Summon 1 monster from your opponent's GY to your field. You can only use each effect of "Ween, the Spirit of Treats" once per turn.
Wightbaking
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. If a Level 3 or lower Zombie monster(s) you control would be destroyed by battle or card effect, you can discard this card, instead. If this card is sent to the GY: You can add 2 monsters with different names from your Deck to your hand, except "Wightbaking", that are either "Skull Servant" or mention it, then discard 1 card. You can only use this effect of "Wightbaking" once per turn.
Wightlord
ATK:
300
DEF:
200
This card's name becomes "Skull Servant" while in the GY. You can only use each of the following effects of "Wightlord" once per turn. If you have "Skull Servant" or "King of the Skull Servants" in your GY: You can send this card from your hand or field to the GY; send cards from the top of your Deck to the GY, up to the number of "Skull Servant" and "King of the Skull Servants" in your GY. You can banish this card from your GY, then target 1 "Skull Servant" or "King of the Skull Servants" in your GY; Special Summon it.
Wightprince
ATK:
0
DEF:
0
If this card is sent to the Graveyard: You can send 1"Skull Servant" and 1 "The Lady in Wight" from your hand and/or Deck to the Graveyard. You can banish 2 "Skull Servants" and this card from your Graveyard; Special Summon 1 "King of the Skull Servants" from your Deck. This card's name becomes "Skull Servant" while it is in the Graveyard.
Wightprincess
ATK:
1600
DEF:
0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
Uni-Zombie
ATK:
1300
DEF:
0
You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.
Forbidden Droplet
Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.
King's Sarcophagus
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
Triple Tactics Talent
If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.
Accesscode Talker
ATK:
2300
LINK-4
Link Arrow:
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2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
Dharc the Dark Charmer, Gloomy
ATK:
1850
LINK-2
Link Arrow:
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2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.
Knightmare Phoenix
ATK:
1900
LINK-2
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2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Linkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.
S:P Little Knight
ATK:
1600
LINK-2
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2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.
Selene, Queen of the Master Magicians
ATK:
1850
LINK-3
Link Arrow:
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Bottom
Bottom-Right
2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
Underworld Goddess of the Closed World
ATK:
3000
LINK-5
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4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.
Psychic End Punisher
ATK:
3500
DEF:
3500
1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
Immortal Dragon
ATK:
500
DEF:
2400
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can send 1 Zombie monster from your Deck to the GY, and if you do, this card's Level becomes the difference in the original Levels of that monster and this card. When your Zombie monster is destroyed by battle, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Immortal Dragon" once per turn.
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.
Downerd Magician
ATK:
2100
DEF:
200
2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.
Garunix Eternity, Hyang of the Fire Kings
ATK:
3000
DEF:
2000
2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.
Lyrilusc - Assembled Nightingale
ATK:
0
DEF:
0
2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.
The Zombie Vampire
ATK:
3000
DEF:
2800
2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.